To complete this challenge, don't do anything during your initial phase. Continue to your combat phase and attack with all 3 of your creatures. As soon as your opponent selects his blockers, stop the timer and use Might of Oaks on the creature that has no blocking creature. With the 7 additional power, you will do the 9 damage necessary and win the game.
This is an important challenge because it teaches you how vital it can be to wait until the right time to cast a card. Instants can be casted at any time, and are often times best used opportunistically.
Next Challenge
This is an important challenge because it teaches you how vital it can be to wait until the right time to cast a card. Instants can be casted at any time, and are often times best used opportunistically.
Next Challenge
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